ANYYES by HangOnGetReady – Sneak Peek

My buddy HangOnGetReady has been making tunes with FamiTracker for a while now, and I’d say an EP release from him is beyond overdue at this point. Fortunately he’s got a really good one on the way, and he was kind enough to consider me for designing the artwork for the release. I thought with it’s impending release it’d be cool to share a couple “behind the scenes” shots of the artwork I created for it.

ANYYES by HangOnGetReady releases on May 16th as a digital download or CD Digipak on Bandcamp. Listen to his other music at hangongetready.rocks 

Livestreaming and Level Editing

doooooooom

I’ve recently discovered I have an affinity for level design. I love the idea of crafting a space that you can then run around in and explore. I also love Doom. So naturally, it seems to make sense that I’d like to make spaces you can run around and explore, with the added bonus of shooting demons in the face.

I just started playing with the tools for creating levels in Doom in the last month or so, so I’m still relatively new to the subject. However, I feel that I’ve reached a point of comfort where I can livestream myself trudging along in GZDoom Builder. The first of these went live last night at around 9:45 or so, and you can watch the whole thing on YouTube if that’s your cup of tea/coffee/kool-aid.

I’m aiming to livestream every night or two for at least an hour. It helps keep me focused, and scheduling it makes sure I actually work on stuff and get something accomplished. I’ll probably write something more in-depth on my thinking and process at some point, but for the time being you can catch my livestreams to see what I’m making and chat with me about level design/games/Doom/whatever.